Fan Stuff
Fan made games
FUNNY Pictures
Voting Station
Fan Art
Mario Memories
Info, Articles & Magazines
Nintendo Adventure Books
The Year of Luigi
Character Bios
Evolution of Mario
Mario Adventure Comics
Nintendo History
Nintendo Power articles
Shigeru Miyamoto
Mario Cartoons & Movies
Living Legend movie
The Wizard
Mario Bros. Anime movie
Mario Bros. Movie
SMB Super Show
SMB3 TV Show
Mario Games
Games Never Released
Mario Bros
Game list
Game Boy
Game Boy Colour
Game Boy Advance
Nintendo 64
Nintendo 3DS
Nintendo DS
Other Platforms
Wii U
Media & Downloads
Mario Maps
Box Art
Picture Collections
Animated GIF Collection
Desktop wallpaper
Rendered Artwork
Sound effects / music
Sprite Archive
Play Mario Games
Mario Bros Games #2
Mario Bros Games #3
Mario Bros Games #4
Mario Bros Games #1
Watch Cartoons and Anime
Mario Bros. Anime movie
Super Mario World TV Show
Super Mario Bros. 3 TV Show
Super Mario Bros. Super Show
Guides and Playthroughs
Super Mario Land Guide & Walkthrough
Super Mario Land 2: Six Golden Coins
Nintendo 64
Mario Party (N64) Playthrough
Super Mario 64 Walkthrough
Nintendo NES
Super Mario Bros (NES) Playthrough
Super Mario Bros 2 (NES)
Super Mario Bros. 3
Super Nintendo (SNES)
Super Mario World 2: Yoshi's Island (SNES) Playthrough
Mario is Missing (SNES)
Mario's Early Years: Fun with Letters (SNES)
Super Mario RPG: Legend of the Seven Stars (SNES)
Wii U
New Super Mario Bros U (Wii U) Bonus Videos
Super Mario 3D World (Wii U) Playthrough

Follow us on...

TMB on Facebook


Live Twitter Feed

@ZeldaChronicles Hey ZC, you around? I'd like to talk to you if poss :-D
#Yoshi's Cookie #retro review by MathGrant. Loved this! #Yoshi
When #Mario was still Missing on the #SNES. And still no one was happy about the situation.
A retro gaming guide for #SuperMarioLand on the #Gameboy by Benni Castellanos.

Editorials & Features from the Marioverse

2D Mario in the Future (2003)

Article originally written by Luke for Super Mario Portal ( on 20th of November 2003.

Quite good actually, as 2D side scrolling Mario did sort of return MANY years after writing this in the form of SUPER MARIO ALLSTARS 25th anniversary edition!

This one isn't written by Wind' surprisingly, as he is the resident ranter, but anyway
I actually have my own subject to ramble about! Anyway better start...

Remember the days of the classic Mario/Nintendo masterpieces? Not the most powerful of machines nor the sexiest graphics, but the games had one thing, they were addictive, they had amazing game play, and we still love them to this day... So what’s changed? For a start, with Technology came more ability to develop things such as sound and graphics... yeah great, to an extent, but when new titles coming out for the Game cube are nothing but a showcase of graphics and sounds things start to suck.

There was an unmistakable and unforgettable amount of fun in playing these games, the games of today although visually pleasing, are just that, the novelty of the graphics soon wears off.

No longer do these companies focus on the game play itself, but on the graphics - This is as always a matter of opinion, look at Luigi's Mansion for instance, I had a very high expectation of it, but all these ghosts And dodgy features just didn't do it for me, I cried out "Goomba?!" and "Buzzy beetle" at the top of my voice but none came, much to my anguish.

I've always said, that using today’s technology and the classic 2D game play of the past successes, such as Super Mario World, Super Mario Bros 3 and Super Mario RPG, the ultimate Mario game could be created. Imagine with the storage capacity of the game cubes mini-dvd's, A high resolution combo of the 3 stated Mario classics.

To be specific what I personally would like is for there to be a Super Mario World engine, with a much higher screen resolution (so less blocky picture and so on) remaining in it's 2D environment, the way it should be, with some form of RPG aspect to it, as in Super Mario RPG. Wouldn't like it if it was a full on RPG though, as they seem too slow paced, nothing beats a fat 2D plumber from the side. On a positive note to this article It has been rumoured that the up-and-coming Mario128 for the Game cube will mainly feature 2D play, although there may be an option to switch into a 3D mode to fight enemies or reveal secrets.

Another positive sign is that this game is also rumoured to not feature new characters, but all our old-lovers, such as Peach, Toad, Bowser, Luigi (And err... I should think Mario as well, what with the game title n'all)

Here’s a bit more info on the rumoured new Mario game in creation.

Nintendo stated that a new horizontal side-scrolling Mario game is currently in development. As the case with Nintendo nothing else was said. It is still a mystery whether the title is a 3D Side scrollering plafromer for the GCN or a 2D GBA title. Mr Miyamoto has already revealed that a GCN Mario game, "Mario 128", has been in development for almost a year. Hopefully EAD is working on a GCN and a GBA Mario game for maximum Mario lovin' next year

What do you think? Is 2D Mario a good idea? Or should they leave it behind?

About the author
Author: LukeEmail: This email address is being protected from spambots. You need JavaScript enabled to view it.