Credits
The people who were involved in bringing you New Super Mario Bros. 2 (Nintendo 3DS) are listed below
Role | Name |
Art Director | Masaaki Ishikawa |
Character Design | Yutaka Aihara, Daisuke Ito, Masahiro Kawanishi, Sho Murata and Toshiya Shinohara |
Character Supervisors | Akiko Kato, Yo Ohnishi and Tsuyoshi Watanabe |
Cinematic Animation | Masaya Akiyama |
Cinematic Animation | Yoshikazu Sumioka |
Cinematic Director | Tomoe Aratani |
Coproducer | Hiroyuki Kimura |
Design Adviser | Atsushi Miyagi |
Director | Yusuke Amano |
Enemy & Field Programming | Yoshimi Izumori, Takamitsu Kuzuhara, Eiji Noto and Ryu Shinomiya |
Executive Producer | Satoru Iwata |
Field Design | Tetsuya Kobayashi and Yasuo Kumakura |
Field Design Lead | Makoto Yonezu |
Game Design | Ryuhei Matsuura, Hokwai Ng and Taiju Suzuki |
General Coordination | Tsutomo Kaneshige and Tomoaki Yoshinobu |
General Producer | Shigeru Miyamoto |
Level Design | Tatsuya Hishida, Nobuo Matsumiya, Eiji Mukao, Minoru Narita, Toshihiko Okamoto, Kosono Okina, Yuya Sato, Mari Shirakawa, Yasutaka Takeuchi, Kazuhiro Yoshikawa |
Level Design Adviser | Toshihiko Nakago |
Player Programming | Junya Okamoto |
Producer | Takashi Tezuka |
Programming Director | Kenji Higashiyama |
Programming Support | Takuma Deguchi, Shogo Khara, Kiyoshi Koda, Fumiya Nakano, Masaru Nii, Etsuko Sakai, Yusaku Shimizu, Kei Uramoto |
Sound Adviser | Yoji Inagaki, Koji Kondo |
Sound Director | Kenta Nagata |
Sound Engineers | Yuki Tsuji and Natsuko Yokoyama |
System Programming | Minoru Hamaura, Kunihiro Komatsu, Kazuhiro Nakari and Nobuhiko Sadamoto |
UI Design | Takashi Fukahori, Takahiro Hamaguchi, Satoko Okada, Ryo Tanaka, Tokihiko Toyoda |
UI Programming | Momoko Shibutani |
Visual Effects Design | Sayaka Nishimura |
World Map Programming | Shinji Okuda |